
StatsMe ChangeLog

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 StatsMe 2.8.2 -> StatsMe 2.8.3 ( 06/16/04 )
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o ADDED : Support for Counter-Strike: Condition Zero
o ADDED : .posx / .posy / .posz scripting vars to directly access player positions
o FIXED : Bug with in-game menu on CS1.6
o FIXED : Sound not playing bug in killingspree script
o FIXED : Various scripting bugs 
o FIXED : Bug causing TFC to crash on first hit

 StatsMe 2.8.0 Beta 15 -> StatsMe 2.8.2 ( 03/18/04 )
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o ADDED : aliased /top15 to /top10 for backwards compatability
o ADDED : Support for non-steam mods ( sm_htmlvgui2 cvar, set to 0 for non-steam )
o FIXED : Crash on DoD with /top10
o FIXED : Enabling StatsMe from ingame menu after it was deactivated before
o CHANGED : Renamed /stats to /smstats because /stats was used by Steam
o CHANGED : Merged the three DLL's/SO's into one again.
            NOTE: Remember to change your plugin.ini to the new dll/so name (statsme_mm.dll/statsme_mm_i386.so)


 StatsMe 2.7.1 -> StatsMe 2.8.0 Beta 15 ( 12/05/03 )
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o ADDED : Added ability to apply penalty to score for those players not running C-D
o ADDED : Announcement flags stored in log file (menu settings can be made permanent)
o ADDED : Menu entry to disable StatsMe during Game ( for Matches etc. )
o ADDED : Compatiblity for PsychoStats ( now PsychoStats Statistics can be displayed during game ) *NOTE* ONLY script variables are there which _can_ be used by custom scripts, but which are not used by default statsme scripts
o ADDED : smartHUD for sayformat Channel 0
o ADDED : sm_pingspike and {p.spikes}
o ADDED : Suicide Tracking
o ADDED : DoD 1.0 Support *NOTE* Older DoD versions are no longer supported
o ADDED : Re-Added setinfo with which players can disable StatsMe client side ( sm_switchinfo controls that setinfo var )
o ADDED : HTML MOTD for CS 1.6 and DoD 1.1 and cvars to change the design ( sm_htmlbgcolor, sm_htmlfgcolor, sm_htmlacolor, sm_htmlfont )
o FIXED : Weapon Names for CS 1.6
o FIXED : Restored old behaviour of sm_tell2, sm_clexec2, sm_win2
o FIXED : Problems with sm_tell not using message wrapper
o REMOVED : Removed sounds.cfg from all Scriptpacks
o CHANGED : Reduced Top15 to Top10
o CHANGED : Added new phrases to many scripts, such as Last Man, Headshot, and Knifekill.


StatsMe 2.7.0  -> StatsMe 2.7.1 ( 03/08/03 )
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o FIXED : Bug with Top15 not showing when using AuthID Ranking
o FIXED : Bug with Attackers List showing one person through all the game
o FIXED : Bug with ping calculating, affected the high-ping kick script
o FIXED : Flaw in sourcecode causing a Segmentation Fault on some linux systems
o FIXED : Bug in knifekill script which crashed the clients
o FIXED : Weapon Name is now shown always in attackers list


StatsMe 2.6.19 -> StatsMe 2.7.0 ( 02/15/03 )
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o CHANGED : Removed Private ( sm_pmenu ) Menu system, because it caused lags, was buggy, and confused players
o FIXED : Fixed all known Security issues in StatsMe
o FIXED : Problems with some scripts
o CHANGED : Moved some scripts to "scriptpacks", see the Scriptpacks readme for details
o ADDED : Server command sm_clearstats to clear all Ranking
o ADDED : Option for enabling ranking by WONID ( sm_rankbyauth )
o FIXED : Minor Bugs
o ADDED : Added SM_FreezetimeStart/End events
o ADDED : Added SM_BuytimeStart/End events
o FIXED : SM_Roundstart is now called on real roundstart
o Finally moved out of Beta stage